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AI Insights · Timothy · April 2024

Top 5 2D Realistic Games on Android in Romania Q1 2024

In Q1 2024, the top 5 2D realistic games on Android in Romania showed diverse trends in downloads, revenue, and active users, with notable performances from 8 Ball Pool and Sea of Conquest: Pirate War.

Top 5 2D Realistic Games on Android in Romania Q1 2024

Throughout the first quarter of 2024, the performance of the top 5 2D realistic games on the Android platform in Romania displayed varied trends in downloads, revenue, and active users. Here is an overview of how these games performed, based on data from Sensor Tower.

8 Ball Pool saw fluctuations in its weekly downloads, starting strong with 19.9K in the first week of January and peaking at 22.8K mid-month. However, by the end of March, downloads had dipped to 7.5K. Revenue for the game was relatively stable, with a peak of approximately $6.1K in mid-February and closing the quarter at around $4.5K. The game's active user base remained robust, starting at 152.8K and experiencing a slight increase to 185.9K by the end of March.

Doomsday: Last Survivors experienced a moderate increase in weekly downloads, peaking at 11.2K in late January before stabilizing around 4.5K towards the end of the quarter. The revenue trend was positive, reaching a high of about $3.1K in early March. Active users followed a similar pattern, starting at 13.3K and peaking at 17.6K in late January, before settling at 13.1K by the end of March.

My Fantasy: Choose Romance had a notable spike in downloads early in the quarter, with 15K in late January, but this number decreased to around 4.3K by March. The game’s revenue showed a steady upward trend, peaking at about $992 in early February. Active users also increased significantly from 31 in the first week of January to 16.1K in late January, before stabilizing around 7K towards the end of the quarter.

Sea of Conquest: Pirate War demonstrated a strong revenue growth, starting at $215 in the first week of January and peaking at approximately $7.4K in early March. Downloads saw an initial high of 11.9K in mid-January but declined to 893 by the end of March. The active user count mirrored this trend, starting at 5.3K and peaking at 13.5K in late January before decreasing to 2.3K by the end of the quarter.

Shooting Ball maintained a steady download rate with a high of 8.3K in the second week of January, eventually tapering off to 1.7K by the end of March. Active users followed a similar trajectory, starting at 15.2K and peaking at 25.5K in early January, before declining to 13.3K by the end of the quarter.

For more detailed insights and data on these games and others, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024